Making training and technology interactive is important for a variety of cognitive reasons. When the users are properly-cognitively involved, engaged, and challenged the outcomes are better (for more details and articles, see Training).
Below are a few illustrations of ways to make technology interactive and brain friendly (these can be used for learning, assessment, or both):
· Rather than showing learners, have the learners 'drag & drop' with feedback. See examples on labelling parts of the heart and various muscles (once you click and get to the page of either the 'heart' or the 'muscles' example, then press the 'play' button to see short video or animation and at any time click 'stop' and label the various parts by 'drag & drop', and then click the '√' button on the bottom right to submit your answers and get feedback -- you can then also see the correct answers by moving the mouse above any label; try it!).
· Rather than passively watching a video, have the learners actively take part throughout the entire video; for example, recognizing and determining errors and hazards, answering questions (short, multiple choice, etc.), and so forth. See examples of medical surgery and dangers in laser laboratories (detailed articles on how to make such interactive videos and other related information is available at Training).
These are just illustrations of how technology can be made more effective by making it interactive. Doing this properly requires minimal software and technical skills, and training in principles of cognitive learning.
Using such interaction can greatly benefit training. The above examples are for illustration purposes only, we have other examples, and tailor design what is best for you and your needs. For more information, contact firstname.lastname@example.org
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